package classTest 
{
	import flash.display.DisplayObjectContainer;
	import iscript.uiFramework.baseShape.Arrow;
	import iscript.uiFramework.baseShape.Ball;

	public class T 
	{
		
		static public function addBall(container:DisplayObjectContainer):void {
			  container.addChild(new Ball(20,0x00FF00))
			}
			
		
		static public function addArrow(container:DisplayObjectContainer):void {
			  container.addChild(new Arrow())
			}
	}

}